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	<title>Comments on: What Inspires Design?</title>
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	<description>Design, Develop, and Grow</description>
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		<title>By: WebContempo</title>
		<link>http://www.devlounge.net/design/what-inspires-design/comment-page-1#comment-43863</link>
		<dc:creator>WebContempo</dc:creator>
		<pubDate>Wed, 16 May 2007 23:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.devlounge.net/articles/what-inspires-design#comment-43863</guid>
		<description>Great article. I can especially relate to moving from photoshop oriented design to code.</description>
		<content:encoded><![CDATA[<p>Great article. I can especially relate to moving from photoshop oriented design to code.</p>
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		<title>By: David Charney</title>
		<link>http://www.devlounge.net/design/what-inspires-design/comment-page-1#comment-25046</link>
		<dc:creator>David Charney</dc:creator>
		<pubDate>Thu, 01 Mar 2007 12:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.devlounge.net/articles/what-inspires-design#comment-25046</guid>
		<description>Everything does inspire design. I know of several great designers who enjoy sitting outside with a sketchpad. I always think it is fun to make designing a game by setting rules. For instance, design a UI that is all black and white with only one color that can be used, or create a design that changes colors over time so slow the user doesn&#039;t notice... and so on. I like to just set rules and see what comes out of them. It keeps my designs from being the same thing each time.</description>
		<content:encoded><![CDATA[<p>Everything does inspire design. I know of several great designers who enjoy sitting outside with a sketchpad. I always think it is fun to make designing a game by setting rules. For instance, design a UI that is all black and white with only one color that can be used, or create a design that changes colors over time so slow the user doesn&#8217;t notice&#8230; and so on. I like to just set rules and see what comes out of them. It keeps my designs from being the same thing each time.</p>
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		<title>By: Noel Hurtley</title>
		<link>http://www.devlounge.net/design/what-inspires-design/comment-page-1#comment-3368</link>
		<dc:creator>Noel Hurtley</dc:creator>
		<pubDate>Wed, 18 Oct 2006 09:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.devlounge.net/articles/what-inspires-design#comment-3368</guid>
		<description>Great article. I especially agree with your point about music.</description>
		<content:encoded><![CDATA[<p>Great article. I especially agree with your point about music.</p>
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		<title>By: Tommyka</title>
		<link>http://www.devlounge.net/design/what-inspires-design/comment-page-1#comment-3101</link>
		<dc:creator>Tommyka</dc:creator>
		<pubDate>Fri, 13 Oct 2006 08:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.devlounge.net/articles/what-inspires-design#comment-3101</guid>
		<description>It was plessent to read this, much of it sounds like my self, but specialy the last chapter &quot;Inspiration built from the ground up&quot; was good. Reminds me to try to look in to myself insted of finden the best designer i know and try to comper myself to him/her. then it is surten that you dont think your design is so good. If you just keep trying you will get better at what you do, also be better to put the toughts in to a design</description>
		<content:encoded><![CDATA[<p>It was plessent to read this, much of it sounds like my self, but specialy the last chapter &#8220;Inspiration built from the ground up&#8221; was good. Reminds me to try to look in to myself insted of finden the best designer i know and try to comper myself to him/her. then it is surten that you dont think your design is so good. If you just keep trying you will get better at what you do, also be better to put the toughts in to a design</p>
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